Toto, one of the basic enemies in Rex Odyssey.
Work done: Concept, 3D Modeling in Zbrush and Maya, Texture work in Substance Painter, Rig and animation in Maya, Shaders in Unity
Village Toto
Zbrush Sculpt
Without Mask
Turntable
surprise, charge and attack animations Integrated in Unity
Charge, stomp and Die animations integrated in Unity